摘要:
21世纪流行的网络游戏是一种算学文本,属于文化层与计算机层的双重构造,分别对应着符号秩序与算法秩序。两种秩序互为表里,共同构筑网游世界。玩家通过操控数字元件进入网游世界,这种操控不是书写,而是游戏/劳动。玩家不是被可见的他者剥削,而是不自觉地自我剥削,并且享受剥削过程中的瘾性快感。算学文本仅具有工具理性,缺乏价值理性,其奉行0/1二进制的新自由主义,使玩家降维为单向度的人并走向精神孤立。未来中国的游戏产业,需要探索出超克算学文本固有逻辑的新型模式。
关键词:
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网络游戏|算学文本|游戏/劳动|精神孤立
Abstract:
The popular online game in the 21st century is a kind of computational text, which belongs to the dual structure of cultural layer and computer layer, corresponding to symbol order and algorithm order respectively. The two orders are external and internal to each other and jointly build the online game world. In the future, China’s game industry needs to explore a new model of the inherent logic of chaoke computing text.
Key words:
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network game|mathematical texts|game/labor|spiritual isolation
邓剑.
算学文本:21 世纪网络游戏的文化逻辑
[J]. 探索与争鸣, 2021(9): 168-176.
Deng Jian.
Mathematical Text: The Cultural Logic of Online Games in the 21st Century[J]. Exploration and Free Views, 2021(9): 168-176.